Scrooge and company start hallucinating their--apparently--primal fears: Duckworth is chased by Scrooge's limo-turned-panther; HDL are threatened by the villain from their videogame, Commander Gander (who, in spite of his name, is a pig-creature); Doofus is threatened by a giant, evil banana (no comment); and for Scrooge, of course, it's bill-collectors. All of this is actually kind of cool and interesting; the only problem is that it's so painfully obvious right from the start that Magica's gonna turn out to be behind everything, and that makes it really a lot more boring. I suppose it would've been asking rather too much for the whole thing to just be an inexplicable, existential nightmare, but still…
Magica actually doesn't play an overly intrusive role for most of the episode, however, and there's some neat stuff in the meantime, as when Scrooge and HDL encounter 'evil' versions of one another who presumably represent their worst fears of what the other could think of them, which is actually pretty distressing even though you know they're just fakes. And yeah, okay, fuck you, it's a little bit heartwarming when they realize that they don't really hate one another. Also, even if her plan is as banal as you could possibly imagine, she does look pretty cool lounging on top of a black storm cloud with an umbrella. The ending is very much rushed--quick, everyone, just stand up to your fears and they'll all disappear like that, poof--but that's ultimately for the best. Dragging this out would be a rather unpromising thing to do.
-The kids' teacher is an evil-looking vulture, apparently.
-"I'm sorry I didn't believe you about the giant banana or Commander Gander."
"What about the limo monster, sir?" "Don't push it, Duckworth."
-The videogame HDL are playing is simultaneously too advanced and too primitive to actually have ever existed except possibly as some sorta postmodern flash parody game.